Помогите при компиляции игры в Unity выдаёт ошибку

a failure occurred while executing com.android.build.gradle.internal.tasks.workers$actionfacade

Это похоже не весь текст ошибки.

Чтобы весь нормально посмотреть и скопировать можно так открыть:

image

открылся txt файл

Ну так и скопируйте весь текст ошибок оттуда )

ок щас

[Licensing::Module] Successfully connected to LicensingClient on channel: “LicenseClient-37377” (connect: 0.00s, validation: 0.01s, handshake: 1.45s)
Entitlement-based licensing initiated
[LicensingClient] Licenses updated successfully

LICENSE SYSTEM [2020115 17:8:15] Next license update check is after 2020-11-01T18:29:17

LICENSE SYSTEM [2020115 17:8:15] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from ‘2020.1/staging’ branch; Version is ‘2020.1.11f1 (698c1113cef0) revision 6917137’; Using compiler version ‘192227905’; Build Type ‘Release’
OS: ‘Windows 10 (10.0.0) 64bit’ Language: ‘ru’ Physical Memory: 8191 MB
[Licensing::Module] Serial number assigned to: “F4-JC7A-WGGE-3MAV-ZRYE-XXXX”
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start – Port 52981 was selected

COMMAND LINE ARGUMENTS:
C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Unity.exe
-projectpath
C:/Users/37377/New Unity Project (2)
-useHub
-hubIPC
-cloudEnvironment
production
-hubSessionId
78ac7a40-1e92-11eb-b4b3-5d85d92e4afb
-accessToken
6R7GHHcm29891u3nG8q0lQBsRQrobAyf8dnk3udW5y4007f
Successfully changed project path tExiting without the bug reporter. Application will terminate with return code 0Using Asset Import Pipeline V2.
[Package Manager] Restoring resolved packages state from cache
[Package Manager] Done checking package constraints in 0.00s seconds
[Package Manager]
Registered 51 packages:
Packages from [https://packages.unity.com]:
com.unity.2d.animation@4.2.6 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.animation@4.2.6)
com.unity.2d.pixel-perfect@3.0.2 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.pixel-perfect@3.0.2)
com.unity.2d.psdimporter@3.1.6 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.psdimporter@3.1.6)
com.unity.2d.spriteshape@4.1.4 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.spriteshape@4.1.4)
com.unity.collab-proxy@1.3.9 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.collab-proxy@1.3.9)
com.unity.ide.rider@1.2.1 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.ide.rider@1.2.1)
com.unity.ide.visualstudio@2.0.3 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.ide.visualstudio@2.0.3)
com.unity.ide.vscode@1.2.2 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.ide.vscode@1.2.2)
com.unity.test-framework@1.1.18 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.test-framework@1.1.18)
com.unity.textmeshpro@3.0.1 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.textmeshpro@3.0.1)
com.unity.timeline@1.3.6 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.timeline@1.3.6)
com.unity.ext.nunit@1.0.0 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.ext.nunit@1.0.0)
com.unity.mathematics@1.1.0 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.mathematics@1.1.0)
com.unity.2d.common@3.0.1 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.common@3.0.1)
com.unity.2d.path@3.0.2 (location: C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.2d.path@3.0.2)
Built-in packages:
com.unity.2d.sprite@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite)
com.unity.2d.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap)
com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui)
com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni)
com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth)
com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director)
com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem)
com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture)
com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics)
com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap)
com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui)
com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements)
com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww)
com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles)
com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video)
com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr)
com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind)
com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr)
com.unity.modules.subsystems@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.subsystems)
com.unity.modules.uielementsnative@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2020.1.11f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielementsnative)

[Subsystems] No new subsystems found in resolved package list.
[Package Manager] Done registering packages in 0.31s seconds
Refreshing native plugins compatible for Editor in 74.51 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
IsTimeToCheckForNewEditor: Update time 1604584947 current 1604588898
Initialize engine version: 2020.1.11f1 (698c1113cef0)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/37377/New Unity Project (2)/Assets
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: AMD Radeon HD 7800 Series (ID=0x6819)
Vendor:
VRAM: 2027 MB
Driver: 27.20.12033.1007
Initialize mono
Mono path[0] = ‘C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/Managed’
Mono path[1] = ‘C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit’
Mono config path = ‘C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/MonoBleedingEdge/etc’
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56328
ImportWorker Server TCP listen port: 59850
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll’s …
Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.1.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.017324 seconds.
Native extension for WindowsStandalone target not found
[usbmuxd] Start listen thread
[usbmuxd] Listen thread started
Native extension for iOS target not found
Native extension for Android target not found
Refreshing native plugins compatible for Editor in 61.56 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly

  • Completed reload, in 28.753 seconds
    Registering precompiled user dll’s …
    Registered in 1.707675 seconds.
    Platform modules already initialized, skipping
    Validating Project structure … 0.002679 seconds.
    Shader import version has changed; will reimport all shaders…
    Upgrading shader files …0.002869 seconds.
    Begin MonoManager ReloadAssembly
    EditorUpdateCheck: Response {“updateinterval”:3600} updateurl = interval = 3600
    Symbol file LoadedFromMemory doesn’t match image C:\Users\37377\New Unity Project (2)\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    Native extension for WindowsStandalone target not found
    Native extension for iOS target not found
    Native extension for Android target not found
    Refreshing native plugins compatible for Editor in 78.15 ms, found 1 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Mono: successfully reloaded assembly
  • Completed reload, in 2.134 seconds
    Platform modules already initialized, skipping
    RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: … 1 filters
    RefreshProfiler: Total: 28500.847ms
    InvokeBeforeRefreshCallbacks: 0.884ms
    ApplyChangesToAssetFolders: 0.132ms
    WriteModifiedImportersToTextMetaFiles: 0.000ms
    CleanLegacyArtifacts: 0.000ms
    Scan: 88.070ms
    OnSourceAssetsModified: 0.000ms
    UnregisterDeletedAssets: 0.000ms
    InitializeImportedAssetsSnapshot: 0.233ms
    GetAllGuidsForCategorization: 0.304ms
    CategorizeAssets: 160.894ms
    ImportAndPostprocessOutOfDateAssets: 28226.123ms (28223.036ms without children)
    ImportManagerImport: 0.000ms (0.000ms without children)
    ImportInProcess: 0.000ms
    ImportOutOfProcess: 0.000ms
    UpdateCategorizedAssets: 0.000ms
    RemoteAssetCacheUploadArtifacts: 0.000ms (0.000ms without children)
    RemoteAssetCacheUploadMetadata: 0.000ms
    RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
    RemoteAssetCacheFetchMetadata: 0.000ms
    RemoteAssetCacheMatchMetadataResults: 0.000ms
    RemoteAssetCacheDownloadFile: 0.000ms
    CompileScripts: 0.000ms
    PostProcessAllAssets: 0.001ms
    ReloadImportedAssets: 0.000ms
    VerifyAssetsAreUpToDateAndCorrect: 0.000ms
    EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.587ms
    InitializingProgressBar: 0.027ms
    PostProcessAllAssetNotificationsAddChangedAssets: 0.379ms
    OnDemandSchedulerStart: 0.000ms
    RestoreLoadedAssetsState: 1.094ms
    InvokeProjectHasChanged: 0.000ms
    UpdateImportedAssetsSnapshot: 0.000ms
    ReloadSourceAssets: 0.812ms
    UnloadImportedAssets: 0.013ms
    Hotreload: 0.489ms
    FixTempGuids: 0.011ms
    VerifyGuidPMRegistrations: 0.000ms
    GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
    UnloadStreamsBegin: 0.739ms
    LoadedImportedAssetsSnapshotReleaseGCHandles: 0.005ms
    GetLoadedSourceAssetsSnapshot: 1.188ms
    PersistCurrentRevisions: 0.776ms
    UnloadStreamsEnd: 19.109ms
    GenerateScriptTypeHashes: 0.530ms
    Untracked: 1.066ms

Cache server average upload speed: 0.000 MB/s (Total: 0.000 MB)
Cache server average download speed: 0.000 MB/s (Total: 0.000 MB)
Files imported locally: 0
Files uploaded to cache server: 0
Files downloaded from cache server: 0

Refresh completed in 0.104354 seconds.
RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 104.240ms
InvokeBeforeRefreshCallbacks: 0.891ms
ApplyChangesToAssetFolders: 0.139ms
WriteModifiedImportersToTextMetaFiles: 0.000ms
CleanLegacyArtifacts: 0.000ms
Scan: 3.936ms
OnSourceAssetsModified: 0.000ms
UnregisterDeletedAssets: 0.000ms
InitializeImportedAssetsSnapshot: 6.980ms
GetAllGuidsForCategorization: 0.360ms
CategorizeAssets: 74.283ms
ImportAndPostprocessOutOfDateAssets: 6.475ms (1.968ms without children)
ImportManagerImport: 0.000ms (0.000ms without children)
ImportInProcess: 0.000ms
ImportOutOfProcess: 0.000ms
UpdateCategorizedAssets: 0.000ms
RemoteAssetCacheUploadArtifacts: 0.000ms (0.000ms without children)
RemoteAssetCacheUploadMetadata: 0.000ms
RemoteAssetCacheGetArtifact: 0.000ms (0.000ms without children)
RemoteAssetCacheFetchMetadata: 0.000ms
RemoteAssetCacheMatchMetadataResults: 0.000ms
RemoteAssetCacheDownloadFile: 0.000ms
CompileScripts: 0.000ms
PostProcessAllAssets: 0.001ms
ReloadImportedAssets: 0.000ms
VerifyAssetsAreUpToDateAndCorrect: 0.000ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.890ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.347ms
OnDemandSchedulerStart: 1.571ms
RestoreLoadedAssetsState: 1.698ms
InvokeProjectHasChanged: 0.000ms
UpdateImportedAssetsSnapshot: 0.000ms
ReloadSourceAssets: 0.714ms
UnloadImportedAssets: 0.272ms
Hotreload: 0.174ms
FixTempGuids: 0.015ms
VerifyGuidPMRegistrations: 0.000ms
GatherAllCurrentPrimaryArtifactRevisions: 0.538ms
UnloadStreamsBegin: 0.034ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 1.521ms
GetLoadedSourceAssetsSnapshot: 2.585ms
PersistCurrentRevisions: 0.470ms
UnloadStreamsEnd: 0.042ms
GenerateScriptTypeHashes: 1.630ms
Untracked: 4.811ms

всё вставить не мог так как там очень много

у меня там 91 ошибка

проблема решена

И как решилась?)

Ошибка в конце обычно, это просто инфа о системе/юнити.

я ввёл не правильный keystore пароль

о боже я такой тупой

1 Симпатия